Dynamic collisions and render tweening
Blitz3D Forums/Blitz3D Programming/Dynamic collisions and render tweening
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Hi, has anyone ever got this to work? I've tried the DCO library in the archives and it works a treat however if you try and implement it in a render tweening situation it resets the 'standard' collisions so that your 'normal' non dymanic collisions fail. Help. |
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AH! I think it's not actually the trender tweening but more a case of the UpdateWorld being called twice in the DCO example. I have removed the 2nd one and all appears fine. |