Join 2 extracted animation sequences
Blitz3D Forums/Blitz3D Programming/Join 2 extracted animation sequences
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ok, I've extract a few animation sequences, as attack = ExtractAnimSeq( mesh1, 1, 30 ) threaten = ExtractAnimSeq( mesh1, 46, 64 ) And now I want to join them, having my character attack then threaten in the one loop, as Agressive = attack + threaten ??? Any help? |
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You could use the "play anim once" flag and then test to see if the anim is still playing. When its not, start the next anim |
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Try extracting the whole sequence again both = ExtractAnimSeq(mesh1,1,94) Tom |
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What Tom suggests should work. I can't test this right now so I'm not 100% certain, but I think you can still call just attack or threaten after extracting both as a single sequence. |
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..and what about the bit between 31 and 45 which i don't want to animate? |
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Oops, I missed that. Then do what Big says, play one-shot animations and pay attention when one has stopped in order to start another. |