Removing Triangles/Vertices
Blitz3D Forums/Blitz3D Programming/Removing Triangles/Vertices
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Has anyone already written a function that will remove a specified triangle or vertex from a surface? I guess the only way it can be done is to make a new copy of the surface only excluding the vertex/triangle. I really don't want to write such a function if there's one already out there. . . but if nothing shows up from anyone in the next day or two, I guess I'll code it all and post it in the archives. |
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I changed my mind and decided I couldn't wait. So I've now added it to the archives: http://www.blitzbasic.com/codearcs/codearcs.php?code=1080 |