Bot Builder's CreateRealTokCylinder() Function

Blitz3D Forums/Blitz3D Programming/Bot Builder's CreateRealTokCylinder() Function

Gabriel(Posted 2004) [#1]
Anyone have it? I've searched every Tokamak thread I can find, but no luck. I've been using it for a while now and I'm tracking down a memory leak that I think may be related to a typo when I copied his function. Just wanted to get a look at the original before I make a little change which makes things go seriously wrong.


Beaker(Posted 2004) [#2]
Have you looked on the BlitzTokamak forum?


Bot Builder(Posted 2004) [#3]
Well, it actually wasn't my function to begin with, but I put in my 'interface library'. Maybe a better one sometime if I can work the maths out.

http://playerfactory.proboards25.com/index.cgi?board=tokamak2&action=display&num=1077666832


Gabriel(Posted 2004) [#4]
Yeah, I went all through the Tokamak forum ( though apparently managed to miss the important thread )

Thanks, BB, apparently I don't have a typo, so the problem must lie elsewhere. Thanks for helping with the process of elimination. Only a couple of possibles left.