Blitz benchmark/demo apps
Blitz3D Forums/Blitz3D Programming/Blitz benchmark/demo apps
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I'm looking for a Blitz 3D demo that I could use to benchmark a system I am creating that communicates with Blitz. I need to port the Blitz code to C++, so don't want it to be too large - just look good, i.e. contain a couple of meshes and textures. I could use the demos that come with Blitz but was wondering if there are some better looking demos around. Cheers |
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cubed - the one with cubemap reflection |
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Download that from http://www.redflame.net/files/cubed.zip |
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Couldn't get the files - is there a problem with the site? |
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I can't get cubed.zip - can anyone else get it? |
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If someone has it, please send it to Verfum as I've lost all most hosting :| |
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I have it at home... I dunno if I can email certain attachment sizes, but when I get home (in about 3 hrs) I can put it online for download and provide the link unless its sorted by then |
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Rob: What happened to your hosting??? |
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UPLOADED!!! Download from here. |
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Thanks Malice :) |
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Got it, but I was after something with source code so I could port it! |
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hey verfum, here is the cubed demo with source http://meissl.homeip.net/cubed.rar thanks for the tip with the shared memory, i got it working in C#, but it was to slow, i'm currently rewriting the code the third time. |
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Grrrreat! Thanks for getting this for me! Just what I wanted :P |
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slave_of_time Hope you increase the performance. This method is always going to be slower than straight Blitz commands. But you can write preformance-critical functions in Blitz and create your own user functions to use in C++. It's a brilliant way to use the power of Blitz in your language of choice! |