Animating a .B3D model in Blitz3D?!?
Blitz3D Forums/Blitz3D Programming/Animating a .B3D model in Blitz3D?!?
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Hi Guys... Just a little curious on how exactly to animate a .b3d model? If I had say 30 frames of animation in this .b3d model, and say that the models' Attack frames are numbered from: 12 to 19.. How exactly would I set-up the Blitz3D code to call and animate these frames within the .b3d model file? I know you can use LoadAnimMesh to load the .b3d model file, And also use the Animate keyword to animate your model.. But how do I use the Animate keyword to call the animations I want to use??? Thank's for your help guys!! |
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doctor is this what u mean mesh = LoadAnimMesh("mymodel.b3d") ; grab the anim frames attack=ExtractAnimSeq(mesh,12,19) Animate mesh,1,.9,attack,7 Animate mesh,mode,speed,sequnece,tweening this might help with code http://www.btinternet.com/~coloured.pixels/Mek.zip |
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If this is how a normal .b3d file is animated then.. I would say yes this would do it!! Thank's very much tiler for your kind help! :) |