blitzcc.exe needs to be smaller

Blitz3D Forums/Blitz3D Programming/blitzcc.exe needs to be smaller

Neochrome(Posted 2004) [#1]
Iv been looking at one of my compiles, now all i did was a window with apptitle in there a delay(3000)

the project is 1.3meg, however! iv been looking at the .exe and i have detirmined that this .exe shouldn't need to be about 400k maybe less, theres alot of reference to .jpg and PNG, and im not using any.

Will BlitzMax or an update to Blitz3D be more picky? i mean if i use a .jpg file, then the code will go in to the .exe if i dont, the code will be left out.


Beaker(Posted 2004) [#2]
BlitzMax will be more picky.


Bot Builder(Posted 2004) [#3]
Yous can use upx to compress them down a bit, but yeah, it is a bit big.


Neochrome(Posted 2004) [#4]
upx? where do i get it?


Neochrome(Posted 2004) [#5]
oh man, this program rocks, NOTE if your gonna use your images inside your .exe dont, cos they get compressed and are unreadable from Terebits File Archive


TeraBit(Posted 2004) [#6]
UPX *before* you add the DataPak data and everything will be happy!


Neochrome(Posted 2004) [#7]
Nice! and now we have the answer. Thanks TeraBit