changing texture
Blitz3D Forums/Blitz3D Programming/changing texture
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Hi! Is it possible to query a animmesh for a texturename, and replace only that texture? Or should I do that on vertex base? I'm trying to make a scoreboard idea: it's a mesh, with a part that needs to be textured with the score. Thanks. |
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To have multiple textures your mesh needs to have multiple surfaces, then put a different texture on each surface. This is fairly simple to do. From most modeling tools surfaces basically correlate to materials, so put different materials on different parts of the mesh to texture individually. |
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thanks! |