request

Blitz3D Forums/Blitz3D Programming/request

David819(Posted 2004) [#1]
Hi could you please add poly to poly collision please.


Rob(Posted 2004) [#2]
Check out tokamak, coldet or nuclear glory. All do some form of poly to poly collision.

You will need to search for these on these forums. In this category (Blitz3D). You should find most of your questions answered.


aCiD2(Posted 2004) [#3]
nuclear glory i found very slow, but tokamak works well. however, you need to play around with things like inertiatension and things to get it right :)


Neochrome(Posted 2004) [#4]
i think sphere to poly is enough, if not, us make very small spheres and attech em to the object in verious points on your model.. works for me.


Bot Builder(Posted 2004) [#5]
Well, tokamak collisions aren't to much more powerful than blitz's, although they MIGHT be faster. The only real differences between the two is that tokamak has capsules, and moving-moving collisions work. One thing that might allow faster 3d cols is the qhull dll, here at elias_t's site: http://www.freewebs.com/elias_t/qhulldll.htm You might also want to check out ColDet also on the site. Note that this is collision detection only and not detection-response like blitz.