point in view

Blitz3D Forums/Blitz3D Programming/point in view

Picklesworth(Posted 2004) [#1]
I know I could get around this by creating a pivot or a vertex, but that seems very silly and bulky. Is there a way that I can check to see if a point in a 3d scene is visible to a camera, and not obscured by another object?


AbbaRue(Posted 2004) [#2]
I think you are about to bring back the subject of "occlusion" again.
What you are trying to do is quite a vast subject.
Look up the term "occlusion" in a blitz3D search.