PositionEntity without collisions

Blitz3D Forums/Blitz3D Programming/PositionEntity without collisions

_PJ_(Posted 2004) [#1]
Is there a way to place an entity with PositionEntity (or similar function) without a collision?

All this time Ive been safe from needing no-response collisions, now I can understand what a problem it is!!!


jhocking(Posted 2004) [#2]
You can change an entity's type before calling PositionEntity to prevent collisions from being detected.

Are you asking for no collision detection at all or no-response collision detection?


_PJ_(Posted 2004) [#3]
I wanted no detection, but only for the initial placement of my object.


jhocking(Posted 2004) [#4]
Then set EntityType to something without Collisions setup, call PositionEntity, and then set EntityType back to what it was.


_PJ_(Posted 2004) [#5]
Thanks Joe, it wan't a PositionEntity problem after all though (though your solution will come in handy I'm sure!)

The actual issue was a strange 'bug' with the Collision detection - Ive posted here for info.


jfk EO-11110(Posted 2004) [#6]
just set the collision type after the first updateworld


Trixx(Posted 2004) [#7]
Try with ResetEntity command... that will reset collision state.


_PJ_(Posted 2004) [#8]

Try with ResetEntity command... that will reset collision state.



Hehe I was lookin for that command! thanks Trixx