Blitz lights
Blitz3D Forums/Blitz3D Programming/Blitz lights
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Hello blitz masters :) Is there some kind of limit regading lights in blitz3d ??? I can't light a mesh for some reason. The mesh contains 32768 triangles and I have tried to create a simple cube to see if that get lightneded (hmm don't write when you are drunk =P) and that work fine , but it doesn't work when I try to light the mesh. What the f*** is the issues with light ?? |
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Did you create this mesh yourself? If so, use the command UpdateNormals(mesh_name) Check to see if the mesh is on full bright. If so, you might be able to disable it by EntityFX mesh,0 |
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Ahh updatenormals , now it works. Thanks alot Ross C the blitz community simply rocks! I have to make a statue of you Ross so I could worship you, thanks again. |
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lol :) np |