Blitz lights

Blitz3D Forums/Blitz3D Programming/Blitz lights

Spinduluz(Posted 2004) [#1]
Hello blitz masters :)

Is there some kind of limit regading lights in blitz3d ???
I can't light a mesh for some reason.

The mesh contains 32768 triangles and I have tried to create a simple cube to see if that get lightneded (hmm don't write when you are drunk =P) and that work fine , but it doesn't work when I try to light the mesh. What the f*** is the issues with light ??


Ross C(Posted 2004) [#2]
Did you create this mesh yourself?

If so, use the command UpdateNormals(mesh_name)

Check to see if the mesh is on full bright. If so, you might be able to disable it by EntityFX mesh,0


Spinduluz(Posted 2004) [#3]
Ahh updatenormals , now it works. Thanks alot Ross C the blitz community simply rocks! I have to make a statue of you Ross so I could worship you, thanks again.


Ross C(Posted 2004) [#4]
lol :) np