dummy collision box

Blitz3D Forums/Blitz3D Programming/dummy collision box

Akat(Posted 2004) [#1]
i want to create a trigger like a collision or something, which way is the best path to achieve it?

.. like when the character reach some place, the camera will move to the new position
- if i put a collision box on that place (trigger place), the character will not move away because the box will block the character from moving


slave_of_time(Posted 2004) [#2]
the first thing that comes in my mind is MeshesIntersect, but it may be slow.


Ricky Smith(Posted 2004) [#3]
Try Birdie's Area Collision Lib in the code archives


http://www.blitzbasic.com/codearcs/codearcs.php?code=316


Shambler(Posted 2004) [#4]
I just do an EntityDistance to a pivot which acts as a trigger.