dummy collision box
Blitz3D Forums/Blitz3D Programming/dummy collision box
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i want to create a trigger like a collision or something, which way is the best path to achieve it? .. like when the character reach some place, the camera will move to the new position - if i put a collision box on that place (trigger place), the character will not move away because the box will block the character from moving |
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the first thing that comes in my mind is MeshesIntersect, but it may be slow. |
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Try Birdie's Area Collision Lib in the code archives http://www.blitzbasic.com/codearcs/codearcs.php?code=316 |
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I just do an EntityDistance to a pivot which acts as a trigger. |