tokamak - collision with static mesh?
Blitz3D Forums/Blitz3D Programming/tokamak - collision with static mesh?
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Is there any way I can retrieve collision info when colliding with a static mesh, or is it only possible to do when colliding with a rigid or animated body? |
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http://playerfactory.proboards25.com/ It really is a thriving forum, and home of tokamak wrapper forums and your question is already answered on there. |