Texture tiling
Blitz3D Forums/Blitz3D Programming/Texture tiling
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Hi! Is there an easy way to tile textures? For example, if a texture is on a 1x1 cube, I want to make a 4x4 cube where the texture tiles over the surface, so it's displayed 16 times. |
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UV mapping... |
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Sorry, I'm a 3d newbie. What's UV mapping? |
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http://www3.sk.sympatico.ca/kelbeau/max2ued/html/uvw.html http://www.psionic3d.co.uk/tutorials/lowpoly/zuvm.html http://www.delaflor.com/uvtutorial2.html |
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So do I have to use a modelling program? I'm just a lowly programmer. I just want to take this one texture and use Blitz to texture various things made with CreateCube. |
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You can use ScaleTexture on the texture you want to tile. Basically scale the texture the opposite amount you want to tile it (ScaleTexture tex, 0.25, 0.25) to tile it 4 times on the cube. An easier way to remember how much to tile it is to simply use: ScaleTexture tex, 1.0/num_tiles, 1.0/num_tiles |
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Got it. Thanks! |