Please test this
Blitz3D Forums/Blitz3D Programming/Please test this
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Graphics3D 800, 600 SetBuffer BackBuffer() Cam = CreateCamera() MoveEntity Cam, 0, 0, -10 Mesh = CreateMesh() Surf = CreateSurface(Mesh) For i = 1 To 500 V = CreateQuadVerts%(Surf) CreateQuadTris%(Surf, V) Next While Not KeyHit(1) RenderWorld() Framecounter_counter=Framecounter_counter+1 If Framecounter_time=0 Then Framecounter_time=MilliSecs() If Framecounter_time+1001< MilliSecs() Then Framecounter_framerate=Framecounter_counter Framecounter_counter=0 Framecounter_time=MilliSecs() EndIf Text 10,10,"fps: "+Framecounter_framerate Flip False Wend Function CreateQuadVerts%(Surf%) If Surf = 0 Then Return ;ERROR CHECK ;Top left vert v1 = AddVertex(Surf, -.5, .5, 0, 0, 0) ;Top right Vert AddVertex(Surf, .5, .5, 0, 1, 0) ;Bottom left vert AddVertex(Surf, -.5, -.5, 0, 0, 1) ;Bottom right vert AddVertex(Surf, .5, -.5, 0, 1, 1) Return v1 End Function Function CreateQuadTris%(Surf%, Vert%) t1 = AddTriangle(Surf, Vert, Vert+1, Vert+2) t2 = AddTriangle(Surf, Vert+2, Vert+1, Vert+3) Return t1 End Function If you can all post FPS ratings I will appreciate it greatly. Computer specs as well if possible :) |
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A steady 851, specs in sig Tom |
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790 without dbug, but running in IDE. Radeon 9600 pro Athlon (some number) equivalent to 2.7 GHz 768 megs of ram Windows XP pro |
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around 32fps. pentium 4 ,1.6 GHZ rage pro vid card( 8Mb) he he 768 megs of ram Windows XP pro spot the weak link in my setup |
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hehe aye. |
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142 fps AMD 500 Mhz Geforce 2 MX 256 Mb Ram Windows 98 |
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320 fps (From IDE, no debug) Pentium 4, 1.7Ghz ATI Radeon 7500 Mobility 512 Mb RAM W2k Server Pro |
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875fps (From IDE, no debug) |
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175fps. 805Mhz P3. 396Mb Bullet-time memory, Voodoo5. Aka, piece of crap. |
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I get 308 in debug mode, 242 not in debug mode. ?!? 1.0 GHz P3 640 MB RAM Win 2000 Pro GForce 2 32 Meg |
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57 Fps or 205200 Fph ;) though, 89 Fps with no Quads at all :( P4 2,5 Ghz, 512Mb, Intel 845 Gfxcard |
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Average 1246fps (from IDE no debug) P4 2.4ghz, 512mb, GeforceFX5900 |
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Almo, might want to restart ;) Sweenie.. man... I'm sorry... really ^_^. All of you with higher then 512. I hate you. |
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222 fps with radeon 9200se :/ Hey zawran - impressive speed! |
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582 ATI Radeon 8500 LE Pentium 4c 2.4GHz |
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470ish w/o debug 2.2GHz P4M, ATI M9000 |
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43 duron 1000 tnt 2 |
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526 w/Debug 744 w/o Debug AMD 2.8 GHz 1 GByte RAM GeForce 4200 Ti |
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I just tried it again seeing that I was getting much higher number than most and I made sure I had less running in the background this time, but still it pretty much stayed between 1250fps and 1260fps running straight from the IDE. P4, 2.4ghz, 512mb, GeforceFX5900 |
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965 with debug OFF 600 with Debug ON |
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~460 with debug off. I don't think it should be a matter of concern with debug on, since that is most likely not the state a product will be released it. Specs, Windows XP Home Pentium 4 2ghz (no special thingies) GeForce 3 ti200 (AGP) 512mb ram Uh... I don't know if there's anything else in particular you'd want to know about. |
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327 |
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290 with ide & compiled, debug off WindowsXP, AMD 1Ghz, GeForce 2Ti 64MB, 512MB ram. |
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245 with debug off 225 with debug on duron 950 -ati 7200 /32meg- 256meg ram windowsXP Zmatrix |
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. |
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830 without debug 650 with debug 2.53 ghz 9800 radeon XT...256 Meggers |
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83 with debug, 112 without. AMD Duron 1900+ 1.6GHz nVidia GeForce 2 MX400, 32MB VRAM 512MB RAM Windows XP Pro DirectX 9.0 |
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I get 812 with debug on. and 1065 with debug off. My system specs are at the bottom @ Ruz, I think you have your video sync set at 30 Hz. You should be getting more with what you have. @ sweenie, I think you have your video sync set at 60 hz. You should be getting more as well. |
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1836 fps P4-3.2 (running at 3.6) gig of memory Geforce FX 5950 Tracer |
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327 fps without debug. AMD Athlon 1700XP, 256 Meg DDR ram, Geforce 4 MX |
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Tracer, you are truely an idol of tweakers. And I have enough info on the subject now, thank you all :) |
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I'm gunning for you Tracer... Just wait til I get home. :) |
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about 1300fps 3.2Ghz P4 Radeon 9800XT 1gb ram |