3d content for PDA's

Blitz3D Forums/Blitz3D Programming/3d content for PDA's

shawnus(Posted 2004) [#1]
dear all,
Is it possible to develop 3D content for handheld PDA's?
I know that I have seen a version of Quake for a pda, but I don't know if it uses dirextx,
or something else. My program is only 4.5Mb. Is this at all
possible in any way?
Cheers ,Shawnus


podperson(Posted 2004) [#2]
It's possible but you'll be writing your own 3D engine from scratch.

Consider that a Palm is basically the equivalent of an Amiga 2000 minus the specialist 2D hardware (or better for recent models) while an iPaq has the grunt of an early pentium -- there's no reason you can't run 3D code on them.

Quake was presumably a pretty easy port since it has its own OpenGL implementation to fall back on for graphics and is written for cross-platform. (DOOM was ported to run on character-mapped terminals by some maniac.)


shawnus(Posted 2004) [#3]
Thanks podperson. I've just heard that ati have released a 3d engine for mobile phones, I guess this would work for pda's. I thought windows ce had some kind of directx, but I did not know that it diddn't extend to 3d graphics.
Cheers Shawnus


karmacomposer(Posted 2004) [#4]
Check out www.tapwave.com and www.fathammer.com - you will find that ati has created a video card that pushes better than playstation 1 graphics on a pda for the palm OS - and fathammer is a 3d engine for that and other mobile devices - the result - better than quake 1 open gl graphics on a true handheld pda system meant for gaming (complete with analog joystick and buttons like a standard joystick / gamepad)

The only problem is you must know c++ to do any work in fathammer (not to mention purchase a license that I assume is hefty at best).

I would LOVE to use something like Blitz to create games for PDA's.

The only other PDA game engine I know of (beside GAPI, ZOT and other more 2D sprite based engines) is that of Jamagic - it has a Pocket PC 2002 project that you must buy separately and that is supposed to work.

Now before you get all excited, I purchased Jamagic and the Pocket PC 2002 port - no real examples, no tutorials, no support and a product that, over 6 months later, I have NO IDEA how to use. I can program easily in Blitz3D, Dark Basic Pro, VB6 and Studio and other languages, so I am no dummy. The examples in Jamagic are not very impressive and there is no manual and no one to help you - hence - a total waste of $150.00

Mike Felker