Text display

Blitz3D Forums/Blitz3D Programming/Text display

cash(Posted 2004) [#1]
Not really a 3d issue but its for a 3d game...

I want to get test to type itself onto the screen 1 letter at a time a bit like a teletype I suppose...

Any of you clever guys and gals out there got a solution..


eBusiness(Posted 2004) [#2]
Something like this?
word$="Print me!"
a=Len(word)
For b=1 To a
	Cls
	Text 100,100,Left(word,b)
	Delay 500
Next



cash(Posted 2004) [#3]
Perfect..Now why couldn`t I think of that...I think I was up to 20 lines of code already....


Genexi2(Posted 2004) [#4]
Well, if its gonna be a 3d game, yer better off stickin with sprites, since some cards dont like 2d-over-3d....only way I can think of doing it is having a seperate sprite for each letter that'll appear (use a bitmap font mind you, not a seperate image per letter) one at a time using showentity or something...


Agamer(Posted 2004) [#5]
yeh taht is the best way as it is 3d on 3d