Rendering of Polygons?
Blitz3D Forums/Blitz3D Programming/Rendering of Polygons?
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Hi Everybody, I got a question that I hope someone can shed some light on. If I have 10,000 polys in my scene, I get an average of 70fps. Now if I put only 20 polys in my scene, I still get 70fps. So my question is this...How does B3D render? It does not seem to matter if I have 10's or 1000's in my scene, it still performs at the same fps/performance. Thanx to anyone who can share some info. |
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Turn off v-sync on your video card. |
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Probably your monitor refresh rate is locked at 70hz. Try using FLIP FALSE to give you a more accurate fps. |
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When you use Flip, it waits for the monitor to refresh (happens 70 times a second on your monitor I see). To turn of that "waiting", just use Flip False instead :). |