simple question
Blitz3D Forums/Blitz3D Programming/simple question
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how can i reset the colions box of a mesh that has 'died' ie fallen over. even though the enemy in my demo is lying down dead, his collision is still standing up. suppose it 'cause I layed him over in the animation, rather then in the engine |
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The collision box will always be standing up, even if you rotate the player. |
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not if you parent the collision to say, a pivot. His prob. is that the die anim is done without modifying the main pivot? correct? |
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correct. hmm I bet its gonna be a pain to fix, may just fade out the corpse quick then hide entity. probably easier. no point have bodies lying aorund , taking up resources |