Renderworld Buffer problem

Blitz3D Forums/Blitz3D Programming/Renderworld Buffer problem

Craig H. Nisbet(Posted 2004) [#1]
I'm using this code

SetBuffer ImageBuffer(TempImage)
RenderWorld

Right now, I can't see to get Blitz to render to this buffer(TempImage). It's a valid buffer, and I can get the normal drawing opperations to render to it. Does the renderworld command only work on the BackBuffer()?


poopla(Posted 2004) [#2]
Yep, you can only render to the backbuffer. Copyrect to the image from the backbuffer.


Craig H. Nisbet(Posted 2004) [#3]
Ah suck, oh, I think I can work around that. Thanks.