Entity Animation

Blitz3D Forums/Blitz3D Programming/Entity Animation

Gauge(Posted 2004) [#1]
When running a jump sequence, should you move the player each framer, or should you do the jumping sequence in the animation frames, or does that screw up your collisions?


Ross C(Posted 2004) [#2]
i'd do the jumping via the code. Means you can change the jumping height and such, and have complete control over the guy in blitz.


(tu) sinu(Posted 2004) [#3]
any animation positioning done in an animation package is a bad idea.