Entity Animation
Blitz3D Forums/Blitz3D Programming/Entity Animation
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When running a jump sequence, should you move the player each framer, or should you do the jumping sequence in the animation frames, or does that screw up your collisions? |
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i'd do the jumping via the code. Means you can change the jumping height and such, and have complete control over the guy in blitz. |
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any animation positioning done in an animation package is a bad idea. |