In need of a good Lightmapper for Level Editor...
Blitz3D Forums/Blitz3D Programming/In need of a good Lightmapper for Level Editor...
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Hi All, Does anybody know where I can find a real good lightmapper for my level editor im' currently working on? I know there's one in the code archives, But I wanted to see if someone might know where there might be a better one at. Many Thanks in advance, |
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You mean YAL? that's pretty good. You might try coding your own, possibly doing some radiosity stuff. What's wrong with YAL anyway? unless I am mis-informed, it's really good. Well, not REALLY good, but certaintly decent. Why do you think that Guiles sells? |
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You could check how this lightmapper was done...(sourcecode included) http://www.fluidstudios.com/fsrad.html |
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Gile[s] is unbeatable, it trounces 3dsmax for uv mapping quality and lightmapping. If you have the same uv mapped level in 3dsmax and gile[s] *with* radiosity on both, the gile[s] version looks better. The max version has horrible light leaking. Of course it doesn't leak when raytracing, but what use is that when baking? Gile[s] is a true tool of the professionals for lightmapping and uvmapping. |
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@bot builder ok... I stand corrected here! I was just merly asking if anybody knew of any better lightmappers! I know that the one in the code archives is fairly decent and all... But I was just wanting to see if there might be a better one available! @Sweenie Thank's for the link, I'll check it out as soon as I get home from work tonight! Thanks alot man! |
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or you could try mounting this chip on your gfxcard. ;) http://www.saarcor.de |
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Ye Gods! 3 millions triangles? What's that all about and why haven't I got one? I often imagine a time when there are no lightmapping routines, bsp trees, occlusions, shadow-meshes - just a computer that can display all the architecture in real time with no LOD needed and lit properly by real time raytracing. Then we can get on with making great games instead of figuring out the next lighting technique. This chip though - is it just a university project or is it something that is coming to a PC shop near us sometime in the next five years? |