MANUAL CLEARWORLD

Blitz3D Forums/Blitz3D Programming/MANUAL CLEARWORLD

RifRaf(Posted 2004) [#1]
is there a way to access blitz internal structure and manually free all resources. Meshes, textures, sprites, sounds, images, all resources. There was a "BLITZ HACKED" thread that spoke about internal structures. anyone ever get that far with it ? oh i know meshes textures and brushes can be done via clearworld.


Jim Teeuwen(Posted 2004) [#2]
Calling the Graphics() command within ur program willclear out *any* reference to loaded and created media.


Rottbott(Posted 2004) [#3]
Even sounds!?