coldet wrapper 1.01
Blitz3D Forums/Blitz3D Programming/coldet wrapper 1.01
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Ok. I discovered a global positioning bug in the "coldet.bb" file. It is fixed now and this trully is the final version of the wrapper. I added also the ability to add manually triangles to an empty coldet model. Get it here: http://www.freewebs.com/elias_t/ Bye. |
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Thanks for your work on this Tsiantas. I am not sure what use I have for it at the moment, but it's good to have more collision options available in Blitz. |
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I also uploaded the userlib I mentioned before to create convex hulls out of objects. It is based on the source of qhull 1.0. This lib can be very helpful to create hulls out of complex objects. If you parent the hulls to the original models and use them for collisions you will have much faster collision tests. Get it here: http://www.freewebs.com/elias_t/ Here an image: Qhull homepage is here: http://www.qhull.org/ |
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Wow, very nice! Thanks ET! |
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thanks, a nice article in the tutorials section would be luvly!!! |
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Very useful. I was planning on doing something with qhull eons ago, luckily you beat me to it. |
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Thank you very much elias |