Alpha values

Blitz3D Forums/Blitz3D Programming/Alpha values

Neo Genesis10(Posted 2004) [#1]
How are alpha values stored in a texture / image? I know that by using ReadPixelFast I should be able to gain access to an alpha value but havent yet figured out which byte holds the info. Using 32 bit color there should be four bytes, one for red, green blue and one for alpha.

Anyone know the order?


GfK(Posted 2004) [#2]
ARGB - says so in the docs. :)


Neo Genesis10(Posted 2004) [#3]
Thanks for the quick response :)