Predetermined landing spot for thrown objects like grenades ala Socom

Blitz3D Forums/Blitz3D Programming/Predetermined landing spot for thrown objects like grenades ala Socom

D_Town_Tony(Posted 2004) [#1]
Anyone know how to show were something will land when thrown for aiming purposes or an arc to show it's like in Socom. Any tips?


jhocking(Posted 2004) [#2]
This is probably a really inefficient way of doing it, but perhaps you just run a mathematical simulation of the thrown grenade to determine where it would land. Depending on how complex your calculations for the grenades flight, this might be fast enough to do every frame and draw the result.


Matty(Posted 2004) [#3]
You could do it the other way around as well..let the user specify where it will land in whatever method you choose, then calculate the flight path to fit.