MD3 Importer

Blitz3D Forums/Blitz3D Programming/MD3 Importer

Spot(Posted 2004) [#1]
I have tried Drago's MD3 Importer, and it works, except that the animation tries to animate both the top and bottom of the body at the same time (using the same frames too mind you).

Now I am ripping my hair out over this, another format is not acceptable unfortunately, because it involves vertex animation. Also I cannot export as a MD2 out of MAX. I have tried B3D and 3DS but neither supports vertex animation.

Is there a different MD3 Importer for Blitz 3D? Is there some way to prevent this one from animating both the top and the bottom? (and if the other two cannot be achieved) Are there any other exporters to MD2 from MAX?


jfk EO-11110(Posted 2004) [#2]
I think Halo wrote a MD3 importer for Blitz.
And - did you try QTip, the MAX-plugin for MD2 Export?


Drago(Posted 2004) [#3]
heh, I thought I fixed mine not to do that anymore.. /me gets to work on it, if there is anything else you notice about it, let me know, but remeber it is SLOW, due to it having to update every vertice each animation frame, (so if you can get the md2 exporter working I recommend that).


Drago(Posted 2004) [#4]
ok, changes made (I hope)

there is a new command.
MD3_SetPartAnim(MD3,Part,StartFrame,EndFrame)

MD3 is the model
Part is the body part 0 is both, 1 is body 2 is legs.
startframe is the starting frame of the anim
endframe is the last frame of the anim.

the new code is at
http://andreasb.serveftp.com/blitz/index.php?action=view&entry=10


just replace the md3lib.bb with that code.