Blitz rotation direction / why I am going mad

Blitz3D Forums/Blitz3D Programming/Blitz rotation direction / why I am going mad

JoshK(Posted 2004) [#1]
Point your left thumb in the direction of the X axis and curl your fingers around the axis, and they will curve in the direction of rotation. Point your left thumb in the direction of the Z axis and curl your fingers around the axis, and they will curve in the direction of rotation.

Point your left thumb in the direction of the Y axis and curl your fingers around the axis, and they will curve opposite of the direction of rotation.

Is this right?!


poopla(Posted 2004) [#2]
You smoking something, or trying to get someone to give more info?


Bot Builder(Posted 2004) [#3]
just test it!

Graphics3D 640,480
cam=CreateCamera()
c=CreateCube()
PositionEntity c,0,0,10
l=CreateLight()
While Not KeyHit(1)
 TurnEntity c,0,1,0
 RenderWorld
 Flip
Wend


yes, you are correct!