Blitz rotation direction / why I am going mad
Blitz3D Forums/Blitz3D Programming/Blitz rotation direction / why I am going mad
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Point your left thumb in the direction of the X axis and curl your fingers around the axis, and they will curve in the direction of rotation. Point your left thumb in the direction of the Z axis and curl your fingers around the axis, and they will curve in the direction of rotation. Point your left thumb in the direction of the Y axis and curl your fingers around the axis, and they will curve opposite of the direction of rotation. Is this right?! |
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You smoking something, or trying to get someone to give more info? |
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just test it!Graphics3D 640,480 cam=CreateCamera() c=CreateCube() PositionEntity c,0,0,10 l=CreateLight() While Not KeyHit(1) TurnEntity c,0,1,0 RenderWorld Flip Wend yes, you are correct! |