Tokamak problems, need your help
Blitz3D Forums/Blitz3D Programming/Tokamak problems, need your help
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Hi. Due to my problems with conversions from and to Euler angles I will expose the Quaternions and Matrices Tokamak uses to Set & Get the orientation of bodies and joints. Hopefully someone in this community will get the rotations working properly and when it does I can move it back into the wrapper. I will release an updated version shortly with a set of functions for setting and retrieving the Quats&Matrices. (I'll let you know in this topic when the new wrapper is uploaded) //Sweenie |
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Check these threads it may be relevant if you're having trouble with your quats ! : http://www.blitzbasic.com/Community/posts.php?topic=27982 http://www.blitzbasic.com/Community/posts.php?topic=28791 |