3D Animated mesh

Blitz3D Forums/Blitz3D Programming/3D Animated mesh

Paul "Taiphoz"(Posted 2004) [#1]
Is there a limit to the size or time scale that can be used in an animated 3D Mesh ? made with 3DSMax that can be used in Blitz.

Iv made 2 Simple animations, one is small and works fine the other is an animated scene of an island..

the larger og the animations does not seem to play out at all. but the smaller one plays fine.


Paul "Taiphoz"(Posted 2004) [#2]
The other animation aint working now either..

I was calling animate tub,3 but now even thats noe working.. is there a bug I dont know about. this has really got me stumped.


jfk EO-11110(Posted 2004) [#3]
Make shure to set keyframes for all bones on frame 1.


(tu) sinu(Posted 2004) [#4]
what seems to be the actual problem? you have the animation set to one shot and then finsih.


Paul "Taiphoz"(Posted 2004) [#5]
Och sorry guys wasted time here. I just forgot I had taken out the call to updateworld. as for the rest of the code its not needed..

As this is the first animation in 3D iv done, I didnt know it was required.

thanks for your help though.