HumanIK

Blitz3D Forums/Blitz3D Programming/HumanIK

Spy(Posted 2004) [#1]
hi,

i was wondering.. if its possible to export animation from 3DS max to Bliz3D if its done with HumanIK..


Ricky Smith(Posted 2004) [#2]
Yes - HumanIK and other Inverse Kinematics tools only serve to assist in initially positioning the joints in order to create the animation keys. On export its only the animation key values that are significant.


LostCargo(Posted 2004) [#3]
u could use the tokomak system to support your bones as IK


(tu) sinu(Posted 2004) [#4]

u could use the tokomak system to support your bones as IK



really? sounds interesting.