How to use collision between meshes?
Blitz3D Forums/Blitz3D Programming/How to use collision between meshes?
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Hi, I am trying to creat a mesh which acts as a street and then another mesh, a car, can travel on it. Now if my road is on an incline or decline, my car still remians on the same place, so going under or over the street. I am trying to use to make sure it slides over the street but it doesn't seem to work. Any ideas? Thanks in advance. |
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maybe something for the tokamak physics engine? |
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Study the collision info. Give the car an id number and the road an id number. Then check for collision between them. |
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The way I read it , you want your car to align to the surface of the road when the road is going up/down hill. I believe there are examples of how to do this in the code archives. |