How to use collision between meshes?

Blitz3D Forums/Blitz3D Programming/How to use collision between meshes?

Robin Hossain(Posted 2004) [#1]
Hi,
I am trying to creat a mesh which acts as a street and then another mesh, a car, can travel on it.
Now if my road is on an incline or decline, my car still remians on the same place, so going under or over the street.
I am trying to use to make sure it slides over the street but it doesn't seem to work.
Any ideas? Thanks in advance.


jfk EO-11110(Posted 2004) [#2]
maybe something for the tokamak physics engine?


AbbaRue(Posted 2004) [#3]
Study the collision info.
Give the car an id number and the road an id number.
Then check for collision between them.


Shambler(Posted 2004) [#4]
The way I read it , you want your car to align to the surface of the road when the road is going up/down hill.

I believe there are examples of how to do this in the code archives.