Converting Normals to angles?

Blitz3D Forums/Blitz3D Programming/Converting Normals to angles?

Craig H. Nisbet(Posted 2004) [#1]
Any know how to covert a normal, or a vector I guess to Pitch and yaw angles?


Craig H. Nisbet(Posted 2004) [#2]
Sorry, found it. VectorYaw() VectorPitch()