using relative texture path in X files
Blitz3D Forums/Blitz3D Programming/using relative texture path in X files
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Hi! I can't seem to get relative paths to textures working in X files. In Deep Exploration however, it seems to work. So I basicly mean is that in an .X file the textures point to something like: ../../textures/ Thanks. ps: the X file references to textures like this: Material { 0.000000;0.000000;0.000000;1.000000;; 2.000000; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "../../textures/akkergras.jpg"; } |
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I am not surprised. Texturepaths are handled in a pitty way by most apps. Some even force the use of 8.3 names etc. Personally I store the textures in the same folder like the meshes. Might look chaotic, but in the end it works. |