Alpha'ing HudText Layers : Possible?
Blitz3D Forums/Blitz3D Programming/Alpha'ing HudText Layers : Possible?
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I would like to fade the hud in and out at particular moments, but using Entity Alpha on layer\mesh does nothing, so is it not possible or am I just going about it the wrong way? Erk.. I meant FonText, not HudText.. :/ |
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Try enabling the alpha blending flag via EntityFx and try using vertex alpha. |
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Try this before you set the alpha for the layers mesh:EntityFX layer\mesh,1+8 |
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Aha.. I should have delved a little deeper. Excellent. Thanks Beaker. |