Please Test

Blitz3D Forums/Blitz3D Programming/Please Test

Shambler(Posted 2003) [#1]
I'd like you to download and test this

http://homepage.ntlworld.com/jm.keay/Room.exe

and tell me

1) Does it work!
2) Time to Load?
3) Graphics Mode?
4) FPS?

Minimum graphics required is 640*480*16bit thought it will use 800*600*32 if available.

It may be a few mins before the file is available, Cheers.


Rob(Posted 2003) [#2]
/me waits :)


CyberHeater(Posted 2003) [#3]
the page cannot be found...


Shambler(Posted 2003) [#4]
Darn case sensitivity -.- it's ok now.

Btw don't open it from download, close download window then click the .exe to run it.


dangerdave(Posted 2003) [#5]
"Does it work?"
Nope!!

I get Memory Access Violation.
here is the ROOM.EXE-up.txt

__SEH__ 0xc0000005 at 0x10306377
CS :0x0000018F SS :0x00000197 DS :0x00000197
ES :0x00000197 FS :0x000050CF GS :0x00000000
EAX:0xBEB116C7 EDX:0x00000000 ECX:0x00000000
ESP:0x0062F630 EBP:0x0062F750 EIP:0x10306377
ESI:0x0062FC0C EDI:0x00000000
-- backtrace --
!broken!0x10306377:
0xbeb116c7:[DSOUND.DLL]:(001:000206c7)
0xbeb118cb:[DSOUND.DLL]:(001:000208cb)
0xbeb1c010:[DSOUND.DLL]:(001:0002b010)
0xbeb1c17a:[DSOUND.DLL]:(001:0002b17a)
0x100abec8:[ROOM.EXE]:(001:000aaec8)
... opss, broken by SEH
--stack--
0x0062f630: 0xbeb11584 0x00000000 0x0062fc0c 0x00000000
0x0062f640: 0x7263694d 0x82151954 0x00000005 0x00000000
0x0062f650: 0x8215194c 0x00000000 0x07657669 0x00000000
0x0062f660: 0x0000f090 0x00000062 0x0e0a46c1 0x8215194c
0x0062f670: 0x8215194c 0x0062f6b4 0x00000094 0x8215194c
0x0062f680: 0x00000010 0xbff6a501 0x82150000 0x8219ad74
0x0062f690: 0x00000094 0x00000000 0x8215000c 0x82150000
0x0062f6a0: 0x8219ad64 0x00000000 0x0062f6c8 0xbff6126a


Shambler(Posted 2003) [#6]
Strange, there's no use of sounds at all in this program it is just graphics...


dangerdave(Posted 2003) [#7]
Don't know what to say.
Try recompiling and repackaging with molebox?


CyberHeater(Posted 2003) [#8]
1) Does it work! yes
2) Time to Load? 575.0 ms
3) Graphics Mode? 800x600x32
4) FPS? 26fps

1.8 G Athlon XP
512 Mb mem
Geforce 4mx 64Mb AGP


Shambler(Posted 2003) [#9]
What OS are you running there dave?


dangerdave(Posted 2003) [#10]
Athlon 1800+
768MB RAM
* WinME *
DX 9b
ATi Radeon 9700 Pro
Desktop res -> 1200x1024x32


dangerdave(Posted 2003) [#11]
I just downloaded it again and ran it again.
Same problem.


dangerdave(Posted 2003) [#12]
Never mind.
The last DX program that I ran was TeraBit's TATOO.
Hmm....
---------------
Anyway,
I tried running dxdiag and it crashed too.
I restarted and dxdiag ran fine.
I ran you program again:

-It worked
-Loaded 619ms
-800x600x32
-FPS 58-59

=======================
Note, my ATi 9700 Pro is only running at AGP 4x.
(Mobo doesn't do 8x)


WendellM(Posted 2003) [#13]
It works
Loads in 706 ms
800x600, 32-bit graphics
30-33 FPS
on my 1.4 GHz Athlon with a GeForce3 Ti 200 running Win XP Pro.


Big&(Posted 2003) [#14]
It works
Loads in 398 ms
800x600x32
72 Fps


fredborg(Posted 2003) [#15]
1) Yes
2) 1215ms
3) 800x600x32
4) 40-45 FPS


Klaas(Posted 2003) [#16]
it works

1.3 sec to load
52 fps

P4 2.4, Radeon9700 Pro, Win XP


Dirk Krause(Posted 2003) [#17]
works.

704 ms.
800x600x32.
45fps.


LT(Posted 2003) [#18]
1> works
2> 545 ms
3> 800x600x32
4> 45 fps

Athlon 2.0, Radeon9700 Pro, Win2K


Barnabius(Posted 2003) [#19]
1) Works
2) 1393 ms
3) 800 x 600 x 32
4) 62 fps

P4-2400, Radeon 9600XT, WinXP

Barney


Ross C(Posted 2003) [#20]
1) no room appears, just blackness
2) time to load : 0.0 ms?????
3) 800*600*32
4) 2903 fps

something wrong me thinks :S


Caff(Posted 2003) [#21]
Had the same problem as Ross C, but with a lower frame rate (1200fps) :)


Shambler(Posted 2003) [#22]
Thats probably because you clicked on 'Open' when the download completed.

Click on the .exe to run it and it should work...strange problem I assume it's a molebox prob.


Ross C(Posted 2003) [#23]
1) Works
2) time to load : 511.0 ms?????
3) 800*600*32
4) 42 fps


Zmatrix(Posted 2003) [#24]
1)works
2)time to load :623 ms
3)800*600*32
4)61-67 fps

the fps seems high compared to other with much better vid cards.
but fraps reported the same.

Ill check it on the other system with an 8500pro

2400+ athlon xp , 512 mb ddr-ram (radeon7000 32meg)


Zmatrix


Rambus(Posted 2003) [#25]
Works
load - 1000ms (Other programs running in background)
800x600x32
60 fps (again 2 monitors running, other progs in background so results might be scued)

WinXP p4 2.8, Radeon 9800pro and 1 gig ddr ram


Tracer(Posted 2003) [#26]
Works
load - 250ms (from a SCSI drive)
800x600x32
253fps - with 36 processes running, a few of these are real hogs too.

WinXP Pro, P4 - 3.2ghz, 1 gig 400mhz mem, FX 5950 Ultra

Tracer


Rambus(Posted 2003) [#27]
"253fps - with 36 processes running, a few of these are real hogs too"

Damn I guess blitz really dosnt love radeon.


Tracer(Posted 2003) [#28]
Hogs as in: 250mb of memory in use :)

All kinds of crap running on my system due to a lot of work related software.

Tracer


Tom(Posted 2003) [#29]
531ms
32fps

Specs in Sig
Tom


Ross C(Posted 2003) [#30]
thats some machine you got Tracer :S


Rambus(Posted 2003) [#31]
Thing is though tracer, My machine is only slightly slower then yours... And you get 4 times my frame rate!
Im new to blitz; Is there ever going to be a radeon compatability patch?


Zethrax(Posted 2003) [#32]
1) Works
2) time to load: 610.0 ms
3) 800*600*32
4) 32 - 35 fps


Tracer(Posted 2003) [#33]
G.0.D, do you have your card set to have vsync off? 60fps is a suprisingly round number.. i think your machine is only running it as fast as the refresh rate DX has set. Mine has vsync off, so it couldn't care less about refresh rate.

Tracer


Rambus(Posted 2003) [#34]
o.O With vsync my frames in blitz normaly cap at 75
(and 60 was just what the frames were bouncing around)

I cranked up my refresh rate (180Hz) and turned off all goodies and ran the program again. as well as Vsync

49 fps... o.O
Interesting


JoJo(Posted 2003) [#35]
First Machine:
1) Does it work! Yes
2) Time to Load? 2240.0 ms
3) Graphics Mode? 800x600 32
4) FPS? 11


Shambler(Posted 2003) [#36]
Thanks for the scores people, some interesting results especially Tracers 235 fps O.o

Maybe its because radeon's perform better on DX9 than DX7?

Anyway, I'll post a new test soon to see if I can bump up those lower scores.

What it does show is that theres is a huge difference in performance that a program needs to scale to.


AbbaRue(Posted 2003) [#37]
It loaded in 1053.o ms
It runs at 54 fps in 800x600x32 mode.


Rob(Posted 2003) [#38]
800x600x32
1255 @ 17fps


elseano(Posted 2003) [#39]
It works
800x600x16
1.0ms to load
61 fps


ChrML(Posted 2003) [#40]
Sorry if I reply a bit wrong now, but I only read the replies at the top from that guy who gets the Memory Access Violation.

Memory Access Violations should NEVER occour if the developer of the software can think of what errors can happen, and prevent it using failchecking commands. Like:

Don't do this:
somemesh=LoadMesh("somemodel.x")


But this:
if FileType("somemodel.x")=0 then
  runtimeerror "Error: Somemodel.x doesn't exist!  ERROR CODE: #2143"
endif
somemesh=LoadMesh("somemodel.x")


Then, ANY file you load, do errorcheck, so the user can report which error message he gets, and make sure you make errorcodes for each error, so you can have your own registry with all errorcodes, and what causes them. Then you can easily yourself find what went wrong, and fix it. Half of what a programmer have to do is to see what can go wrong, and make the program idiot-safe from unexperienced users, and safe from errors like files which doesn't exist, etc...

Just a tip ;)!


gpete(Posted 2003) [#41]
loads--- 1152 ms
fps----- 29 to 31 short axis
fps----- 25 to 26 when looking lengthwise
800x600 32 bit

hp n5425 laptop 8mb graphics, athlon 900 mhz. 512mb mem


Shambler(Posted 2003) [#42]
This test is now superseeded by this one which seems to have fallen through the net =)

http://www.blitzbasic.com/Community/posts.php?topic=28615