AddMesh

Blitz3D Forums/Blitz3D Programming/AddMesh

Ross C(Posted 2003) [#1]
Hey, i was thinking of having alot of objects falling from the sky and having them land on a mesh and adding them together (think of snow). But i was wondering about the addmesh command. Is it suitable to use for this. Does it make the two meshes into one surface?


jfk EO-11110(Posted 2003) [#2]
if they use the same brush? yes. But you should use only Mesh-Modifiers and not Entity-Modifiers until the Moment of the union: ScaleMesh instead of Scaleentity, PositonMesh instead of PositionEntity and most important: PaintMesh instead of EntityTexture.


Ross C(Posted 2003) [#3]
Ok, thanks man :)