Freeing up Sprites
Blitz3D Forums/Blitz3D Programming/Freeing up Sprites
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I want to delete some of the sprites I've created using the LOADSPRITE command. I think I just use the 'freeentity' command to delete the object, but what about the texture it must have loaded somewhere in memory ?. |
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I think that when all the references to the texture are unloaded (this is for automatically loaded textures, rather than explicitly loaded ones) the texture is cleared automatically. |