Hieghtmap problem
Blitz3D Forums/Blitz3D Programming/Hieghtmap problem
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My hieghtmap just changes into a flat plane when I run the program. Am I using the wrong function or something? Or am I just doomed to using the modifyterrain command forever? :/ The Code: ;The hieghtmap dam=LoadTerrain( "C:/3dgame/dam_hmap.bmp" ) PositionEntity dam,0,-40,0 dam_tex=LoadTexture( "C:/3dgame/dam_tex.bmp" ) EntityTexture dam,dam_tex TerrainDetail dam,4000 |
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Try: ScaleEntity dam,1,100,1 |
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D'oh! I always forget that bit! Thank you Fredborg! |
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So I guess you got that dam terrain working? |