Remapping Terrains

Blitz3D Forums/Blitz3D Programming/Remapping Terrains

PaulJG(Posted 2003) [#1]
Would any of you kind guys know if its possible to add a second layer of texture coords over a terrain (blitz terrain).

I know I can overlayer textures, using the blend commands (then use the scale commands) - but I'd like to remap the second layer to coords. (the image I want to display is only on a certain part of the texture - a tile)

Thanks Paul.


Ross C(Posted 2003) [#2]
Have you tried loading the texture and clamping the u and v, then positioning it on the terrain?


PaulJG(Posted 2003) [#3]
Yeap :(

I want to tile the second layer with different patches (on the same texture). I can do it with a normal mesh object, since I can get hold of surface and vertex - but.. not really sure if it can be done with a blitz terrain. (since the surface isnt fixed)


GitTech(Posted 2003) [#4]
AFAIK, nope, that's not possible.