Remapping Terrains
Blitz3D Forums/Blitz3D Programming/Remapping Terrains
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Would any of you kind guys know if its possible to add a second layer of texture coords over a terrain (blitz terrain). I know I can overlayer textures, using the blend commands (then use the scale commands) - but I'd like to remap the second layer to coords. (the image I want to display is only on a certain part of the texture - a tile) Thanks Paul. |
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Have you tried loading the texture and clamping the u and v, then positioning it on the terrain? |
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Yeap :( I want to tile the second layer with different patches (on the same texture). I can do it with a normal mesh object, since I can get hold of surface and vertex - but.. not really sure if it can be done with a blitz terrain. (since the surface isnt fixed) |
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AFAIK, nope, that's not possible. |