Stupid question....
Blitz3D Forums/Blitz3D Programming/Stupid question....
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When I texture entities in Blitz, it: -works with cubes etc. -works with landscapes (kinda) -Doesn't work with meshes Do the meshes need UV maps or something? Am I just using the wrong function (EntityTexture)? I know this is a stupid question, but somebody please help... Thanks. |
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A mesh will require some UV mapping. there's a program called lithunwrap that allows you to solve this. |