Stupid question....

Blitz3D Forums/Blitz3D Programming/Stupid question....

elseano(Posted 2003) [#1]
When I texture entities in Blitz, it:
-works with cubes etc.
-works with landscapes (kinda)
-Doesn't work with meshes

Do the meshes need UV maps or something? Am I just using the wrong function (EntityTexture)? I know this is a stupid question, but somebody please help...
Thanks.


Perturbatio(Posted 2003) [#2]
A mesh will require some UV mapping.
there's a program called lithunwrap that allows you to solve this.