Simple lightmapper for blitz3d?
Blitz3D Forums/Blitz3D Programming/Simple lightmapper for blitz3d?
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Just wanna know if there are some lightmappers for blitz3d who can create nice shadows, and lighting in all colors, detailed, which supports shadow overlapping for free, or not too expensive software? |
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I'm thinking of an interface where I can place lights, adjust it's intensivity and color, automatically generates the shadows, and then I can export to some file blitz3d can import. |
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Something like THIS ? |
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GREEEAAT THANKS. That editor seems awesome :). |
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Don't forget Lightbulb. Look for a post by Skitchy; it's linked in his sig. |
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Gile's isn't free though is it? |
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Also check out BSP Factory. And Maplet, Quill3D and CartShop of course. These 3 force you to use a particular map builder tho. |
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@Perturbatio No not free, but: not too expensive software |
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I would think the ability to load custom level files through scripting or plugin would be a must have feature in a standalone light mapper or a library that can be included where meshes and lights can be passed to a function using a type list. I would certainly pay for some thing like that. The time savings involved would be immense. Game level files vary so drasticly that breaking it down to the least common denominator of the entities used in blitz would seem the reasonable course of design rather than using an off the shelf format. My view culling occlusion and LOD systems in my Vis tables are specialized and converting the levels to another file format would take as much time as writing a suitable light mapper for the levels and of course the quality of some of the lightmappers produced in blitz are phenomenoly better that wha I could produce in the time frame I have set. |
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so many of them... maplet - free (blitzuser edition) lightbulb BSP factory giles quill3d carthography shop Max - look at the tutorial select one suit u |
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LightBulb is £20, but I'm unsure if you can still buy it from Binary People (the buy button is still there, but they've decided to stop selling ALL shareware games/apps altogether). I've been working on other stuff recently, so haven't been bothered to set up my own shop for it. It does include the custom loader stuff as Arbitrage mentioned, and you can set up levels and attach unlimited information to any object. Plus, it keeps everything automatic and meshes separate so that you can do your own VIS stuff if you want to. Make your own decision though - I'm not gonna give you the 'sales pitch' attitude here :) If you *do* want it, then let me know and I'll try to sort something out (you can still get the demo from BP). |
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Im looking to buy a lightmapper that will let me use it in the way YAL works, I have my own editor but want to be able to call functions to lightmap my levels, YAL is fine but really slow when working with any slightly complicated mesh. |