Normal mapping

Blitz3D Forums/Blitz3D Programming/Normal mapping

Who was John Galt?(Posted 2003) [#1]
How, in broad terms, do you implement normal mapping in
B3D?....... or do you need a userlib?


jhocking(Posted 2003) [#2]
Download "demo2" from Rob's sig. He has a demo of normal mapping.


Who was John Galt?(Posted 2003) [#3]
Thanks Joe - I already saw the demo which prompted my question. Looks lovely!


fredborg(Posted 2003) [#4]
There is an example in my signature...It's a bit more complex than Rob's demo (as far as I know), take a look, and see if you can figure it out :)