lightmaps and more

Blitz3D Forums/Blitz3D Programming/lightmaps and more

Rob(Posted 2003) [#1]
Hi all,

I need to show the level with just the lightmap and then show the level with the textures and lightmap. The level is so suitably annoyingly huge that loading and reapplying all the textures again would have a huge hit because this is in realtime. Any ideas?


Rob Farley(Posted 2003) [#2]
Rubbish fudge way of doing it would be to have 2 versions of the level, one with textures and one without, then just show/hide as necessary.

Ok, not too slick but it would work.