LoadAnimMesh
Blitz3D Forums/Blitz3D Programming/LoadAnimMesh
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I load an animation file using loadAnimMesh and apply texture on it but the texture not appear. Why.. The code is something like this. dat$="a.3ds" Objek(totalobjek,1)=LoadAnimMesh(CurrentDir()+"resources\"+dat$) Animate Objek(totalobjek,1) datt$="a.tga" tex=LoadTexture(CurrentDir()+"resources\"+datt$,3 ) EntityTexture Objek(totalobjek,1),tex p/s: all loading mesh/bitmap is sucess |
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dat$="a.3ds" Objek(totalobjek,1)=LoadAnimMesh(CurrentDir()+"resources\"+dat$) Animate Objek(totalobjek,1) datt$="a.tga" tex=LoadTexture(CurrentDir()+"resources\"+datt$,3 ) For N = 1 to Countchildren(Objek(totalobjek,1) EntityTexture getchild(Objek(totalobjek,1),N),tex Next |
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Thanks man. If work, its really help |