B3D file format
Blitz3D Forums/Blitz3D Programming/B3D file format
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Hi all, I'm in the progress of writing a B3D ex-/importer for HASHs Animation Master. In the B3D file format the normals are stored for each vertex. Two questions: 1) Are the normals just for lightning and smoothing? 2) What rules how a face is heading, visible? Clockwise creation or clockcounterwise Michael HArtlef |
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1) yes lighting 2) yes clockwise |
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Thank you. |
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Michael, Do you have a release date for the plugin? I use Animation Master, too. Actually I export with the AMXtex plugin to DirectX format. Thanks! |
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No, not set yet. But I wrote down your email adress and send you some informations when it goes beta. Personally I wanna have it done by the end of the year. I need it for myself too. Any wishes for it??? |
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Thanks! |