Re-using textures with dif scales
Blitz3D Forums/Blitz3D Programming/Re-using textures with dif scales
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I have a texture that I want to apply to two entities, but I want to be able to independently position and scale the textures applied to them both. Is there any way to do this short of making a separate copy of the texture? |
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I think you are right you would need two different versions of the texture in order to scale, move etc the textures. |
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Or modify the texture coordinates of the entities...easier just to make a copy like you say though. |
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cheers for the comments, fellows. |
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This is what Brushes are for. |
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It is not apparent to me how you have two brushes using the same texture bank but with different texture positions. How? |
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Yes, do tell. :-) |
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I was refering to LoadBrush ( texture_file$[,flags][,u_scale][,v_scale] Witch is basicly the same as loading to seperat textures witch you don't want to do.Oh well 6 in 1 , 1/2 dozen the other? Sorry for any misleading. |
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Doh! You had me all excited! ; ) |