Wide angle
Blitz3D Forums/Blitz3D Programming/Wide angle
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Anyone know how do we change our camera FOV to make it a little less wide angle. Or to increase it. What I know is our default camera have 90 degree vision angle. I want to make it 60 degree. Less thing to see but more natural (the model is less distortion) |
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Try this: http://www.blitzbasic.com/codearcs/codearcs.php?code=676 |
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You can also scale the camera like mesh entities ScaleEntity Also remember that not all screen resolutions will look the same. My laptop does 1400,900 and when I set it to 1024,768 it stretches the same will happen on any monitor. |
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I think CameraZoom is the command you're looking for. 'CameraZoom 1.6' seems to produce the most natural focus. |
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.. kay |