A working CurveAngle()?

Blitz3D Forums/Blitz3D Programming/A working CurveAngle()?

poopla(Posted 2003) [#1]
None of the functions that turn one entity toward another at a desired speed seem to be working... any suggestions?


Jeppe Nielsen(Posted 2003) [#2]
Use AlignToVector with the last rate# parameter.


poopla(Posted 2003) [#3]
Hmm... good thinking. Thanks :)